More Detailed Explanation of Rules
Types of cards
There are two types of cards in this game:
Action Cards
These let you perform actions during the game, such as taking cards from opponents or skipping a turn. See below for a more detailed explanation.
Value Cards
Bitcoin, Monero, Ether, Bitcoin Cash and Litecoin. And also Bitconnect. :)
- You collect value cards throughout the game, but they become essential at the end when calculating scores and declaring a winner.
- One of the value cards (Bitconnect) doesn't add any value. Instead, it halves your total portfolio.
Note: There are three copies of each value card, but only one Bitconnect card.
Action Cards in More Detail
Hacker Card
This card lets you take one card from an opponent of your choice. Your opponent does not show you the fronts of their cards, so you must take a blind guess when choosing.
ICO Card
Choose an opponent, and they must give you one of their value cards. The opponent gets to decide which card to give you (including the Bitconnect card). If the opponent has no value cards in their hand, your action card is wasted.
Optional Rule: If players don't trust each other, if an opponent claims they have no value cards, you can demand that they reveal their hand to prove it.
Futures Card
This card lets you secretly peek at the next three cards in the draw pile. (Make sure you don't change their order!)
SEC Card
This card prevents an opponent from taking a turn. You can play it at any time (except during your own turn). Play it right before the target's turn begins. When played, the opponent cannot take any action (except playing a STOP card) and cannot draw a card from the pile.
STOP Card
This card cancels another player's action (except the Bitconnect-Free action). You can even stop a STOP card, which cancels the original STOP.
Bitconnect-Free Card
This card lets you remove a Bitconnect card from your hand. No one can play a STOP card against it. When played, place the Bitconnect card back into the draw pile (anywhere you want, secretly). After playing it, you can still draw a new card at the end of your turn.
Skip Card
This card lets you skip your turn, meaning you don't have to draw a card from the pile. However, you can still play other actions before using this card.
Shuffle Card
This card allows you to shuffle the entire draw pile. Important: Another player can demand to reshuffle the deck if they believe your shuffle wasn't fair.
Airdrop Card
This card lets you draw one extra card from the pile (in addition to your usual end-of-turn draw). Instead of taking one card, you end up taking two.
Gameplay
Setup
- Shuffle all cards thoroughly.
- Deal three (3) cards to each player.
- Place the remaining cards face-down in a draw pile in the center.
Starting Player
Players decide who goes first—use any fun criterion, such as:
- "Last person who fell for a crypto scam"
- "Biggest single loss in crypto"
- (Or any other creative method!)
Turn Structure
On your turn, you may:
- Play one or more action cards (one at a time), or none at all.
- End your turn by drawing a card from the pile (unless you choose to skip).
Important: Your turn ends immediately after drawing. Play action cards before drawing (except SEC and STOP, which can be played at any time).
Game End & Winning
Ending the Game
- When the draw pile runs out, play continues until no one can (or wants to) play action cards.
- If a player discards Bitconnect after the draw pile is empty, it's removed from the game.
- Winner: The player with the highest portfolio value. Use the calculator at PlayCryptoCards.com for fast results.